📄️ Setting Up the Unofficial SDK
This is an advanced section and requires Visual Studio and compiling of the project. Read the instructions carefully.
📄️ Character Skins
This section requires the SDK or UAssetGUI. Using the SDK is the recommended method!
📄️ Create a New Mod
Creating a new mod (as a plugin) requires the SDK, Mod Tools plugin and enabling modding support via a launch command.
📄️ Custom Maps
Work in progress...
📄️ index
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